Sion Astal (
dreamsofahero) wrote2017-02-27 11:13 pm
Entry tags:
Badge Requests!
So, you think you have what it takes to challenge the first gym in the Aurora League? Well, step right up, but keep in mind, you're not in Indigo anymore, Ash!
At the Collegiate Gym, battles aren't done between a challenger's team and a fixed team for the gym leader, oh no. Instead, both sides are randomly assigned a set of Pokémon from a pool provided by the gym itself, and have to come up with the best strategy possible with what they're given. These Pokémon have been specially trained to obey a challenger's commands when called out to battle against either Sion or Ryner in the gym's battlefield.
As the challenger, you will receive six, from which you'll be able to choose three; you'll have a chance to first see what the leader has, but won't have any way knowing which one the leader will start the battle with. The leader will receive three, and will not know what the challenger has. The Pokémon will be limited to eight pre-determined moves each, and if either side attempts to command their Pokémon to use a move not on that list, it will result in immediate disqualification from the match. The challenger will be provided with a list of the moves for the Pokémon received, but not those of the leader's Pokémon.
Aside from that, standard gym rules apply: only the challenger may swap out Pokémon outside of fainting or moves that force a switch, and the gym leader will only be allowed to use a maximum of two healing items, and cannot use revival items. The challenger may use unlimited items. None of the Pokémon come with held items, and neither side is allowed to give their team any prior to the match.
There is no badge requirement for challenging the gym, however, Sion and Ryner will generally suggest it's wise to collect all the badges of a region first. If for no other reason than to ensure challengers have had a chance to encounter a variety of Pokémon and get a solid feel for battle tactics.
Still with me? Good! Now, what does this mean for requesting a badge? The process works like this:
Step 1. Leave a comment to this post stating your intent to challenge the gym, when it would ICly take place, and which leader you're challenging (if you have a preference). ***PLEASE NOTE that if you'd like to thread out a battle, we'd prefer at least one week's notice, and even then we can't guarantee we'll always be able to accommodate all such requests, though we'll absolutely try!
Step 2. One of the gym leaders will randomly generate the Pokémon for the battle from those available on this page, and reply to your comment with three things: your team of six, the leader's team of three, which Pokémon the leader will begin the match with after teams have been chosen.
Step 3. Reply to the leader with your strategy! Be as specific as possible, and keep in mind that ICly, your character won't know what the first Pokémon the leader uses will be until it's sent out at the battle start.
Step 4. The leader will reply with your (hopefully positive) results!
And what do you get for winning? Glad you asked! For defeating one of the Collegiate Gym's leaders, you'll receive a shiny new Tactician Badge, prize money in the amount of P10,000, and compliments of the Pokémon League, a Light Clay and a Terrain Extender for use for future battle tactics!
Finally, if you want to have your character challenge and lose, as with regular gym badges, no approval is necessary! We would, however, appreciate it if you leave a comment anyway to let us know and/or to plot/request a thread.
For your convenience, here are some templates you can copy/paste for your gym challenge:
Initial Comment
Followup Comment
[Roster] [Gym Info]
At the Collegiate Gym, battles aren't done between a challenger's team and a fixed team for the gym leader, oh no. Instead, both sides are randomly assigned a set of Pokémon from a pool provided by the gym itself, and have to come up with the best strategy possible with what they're given. These Pokémon have been specially trained to obey a challenger's commands when called out to battle against either Sion or Ryner in the gym's battlefield.
As the challenger, you will receive six, from which you'll be able to choose three; you'll have a chance to first see what the leader has, but won't have any way knowing which one the leader will start the battle with. The leader will receive three, and will not know what the challenger has. The Pokémon will be limited to eight pre-determined moves each, and if either side attempts to command their Pokémon to use a move not on that list, it will result in immediate disqualification from the match. The challenger will be provided with a list of the moves for the Pokémon received, but not those of the leader's Pokémon.
Aside from that, standard gym rules apply: only the challenger may swap out Pokémon outside of fainting or moves that force a switch, and the gym leader will only be allowed to use a maximum of two healing items, and cannot use revival items. The challenger may use unlimited items. None of the Pokémon come with held items, and neither side is allowed to give their team any prior to the match.
There is no badge requirement for challenging the gym, however, Sion and Ryner will generally suggest it's wise to collect all the badges of a region first. If for no other reason than to ensure challengers have had a chance to encounter a variety of Pokémon and get a solid feel for battle tactics.
Still with me? Good! Now, what does this mean for requesting a badge? The process works like this:
Step 1. Leave a comment to this post stating your intent to challenge the gym, when it would ICly take place, and which leader you're challenging (if you have a preference). ***PLEASE NOTE that if you'd like to thread out a battle, we'd prefer at least one week's notice, and even then we can't guarantee we'll always be able to accommodate all such requests, though we'll absolutely try!
Step 2. One of the gym leaders will randomly generate the Pokémon for the battle from those available on this page, and reply to your comment with three things: your team of six, the leader's team of three, which Pokémon the leader will begin the match with after teams have been chosen.
Step 3. Reply to the leader with your strategy! Be as specific as possible, and keep in mind that ICly, your character won't know what the first Pokémon the leader uses will be until it's sent out at the battle start.
Step 4. The leader will reply with your (hopefully positive) results!
And what do you get for winning? Glad you asked! For defeating one of the Collegiate Gym's leaders, you'll receive a shiny new Tactician Badge, prize money in the amount of P10,000, and compliments of the Pokémon League, a Light Clay and a Terrain Extender for use for future battle tactics!
Finally, if you want to have your character challenge and lose, as with regular gym badges, no approval is necessary! We would, however, appreciate it if you leave a comment anyway to let us know and/or to plot/request a thread.
For your convenience, here are some templates you can copy/paste for your gym challenge:
Initial Comment
Followup Comment
[Roster] [Gym Info]

no subject
Strategy: Shrike is going to hedge his bets here and send out Mienshao first. And of course discover that the 1 in 3 chance worked against him after all.
That's fine, though, he can still work with this. He'll start out with a Fake Out just on principle, followed by Detect, just to see what that Pidgeot tries to throw at him. Then he'll swap out for Nidoking.
Now, if Nidoking gets hit by whirling... well, it won't actually matter, Shrike will just swap it back in again. Maybe waste another turn with Detect if it happens to be Mienshao who's swapped, maybe not. Anyway, Nidoking will promptly use Attract, then Rain Dance, then Thunder. Assuming it hasn't taken much damage thanks to Attract, Thunder will continue to be spammed to take out that bird. If it looks like Pidgeot is getting lucky though, Shrike will swap over to Jellicent for Ice Beam and Recover to finish it off.
The rest of the battle will go as follows:
Against Serperior, Shrike will use Nidoking if it's already out, or switch to Mienshao if Jellicent was out. And then proceeded to use Poison Jab. In Nidoking's case this will be boosted by Rivalry; if Mienshao is out and Serperior gets poisoned, Shrike will promptly switch to alternating between jabs and Detect to maximize damage. Jellicent will be sitting this one out.
Against Empoleon, this depends a lot on which 'mon is out when Empoleon comes into play. If it's Jellicent, and Serperior has already been taken care of, then Shrike will first refresh Rain Dance, then switch to Nidoking to bring on a Thunder. Since Nidoking will probably only get one of those in before getting KO'd, or if Serperior hasn't come out yet, Mienshao is next up, using High Jump Kick and, once its health gets low, Reversal. And, of course, Jellicent is there for cleanup if necessary, especially if Empoleon is the second 'mon out instead of the third.
Essentially Shrike will focus on keeping most of his team healthy until Pidgeot goes down, then depending on Ryner's next choice will either take down Serperior with Nidoking and/or Mienshao while holding Jellicent back, or whittle down Empoleon with Mienshao and Jellicent while keeping Nidoking for cleanup. Then when Ryner has only one left, Shrike will pull out all the stops with whatever he has left, whether it be with sheer offensive or a stall. Ideally he's aiming to win without even needing to resort to healing items, though he'll have some on hand just in case.
Look, just because he thinks he has a winning plan doesn't mean he's stupid enough not to have a backup one, okay?
no subject